Sunday, October 23, 2011

Considering a 3D Animation Career? Some Things You Should Know

What skills do you need to be a 3D animator? First of all, you must be able to draw. Additionally, you should be familiar with the process of creating a storyline and know a little about acting. Added skills that would help greatly would be sculpting experience and a knowledge of anatomy. Even though animators use computers to create animations, the ability to draw is one skill they absolutely must have. Due to the number of employment applications received by the big Hollywood animation studios, If you aren't fantastic at drawing, you can forget about ever getting hired by one. So where do all the animators who can draw good but not great work? Well, making films is not the only job animators can get. They also work in industrial design, architecture, interior design, on the Internet, producing media such as CD-ROMs, creating computer games, and many other fields.

Additionally, an animator position is not the only job available in the animation field. Animators are supported by storyboard artists, graphic designers, layout artists, animator's assistants, background artists, in-betweeners, and many others.

Regardless of where you work, you're probably not going to start at the top rung of the ladder. Most people who aspire to eventually work as animators start their animation career as an in-betweener. This job can help you to learn the basics of professional animation and get paid for it. The in-betweener's job is to help the animator's assistants to fill in the movement between key drawings. These in-between drawings are called transition drawings.

On the other hand, people who are more interested in the technical aspects of animation might get their start as a storyboard artist's assistant. The storyboard is the outline of the film that the animators work from, and the storyboard artist creates it from the script. An assistant usually starts their career by doing clean up and revisions, with the aim to eventually prepare portions of the storyboard with instruction and assistance from the artist.

Most likely the biggest future advances in animation will occur in 3D animation, so if you want to be on the cutting edge, that's what you want to learn. New techniques are being developed all the time, while many old ones are continually being updated to keep pace with all the technological advancements that are occuring in the field. Nary a week passes without news of some improvement in either the hardware or software used for 3D animation. If you intend to work in the field, be prepared to continually re-educate yourself. The good news is that many employers will either provide the training or foot the bill.




If you want to read more about beginning a 3D animation career, head on over to The Animation School Guide at http://www.animationschoolguide.com

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